Deviation Actions
Description
IDENTITY
Name: Noir
Epitath: The Dutchess of Darkness
Real Name: Unrevealed
CHARACTER
Personality: Abressive, detached, very much a loner
Age: 19
Based In: Mobile, currently residing on Saint Jean
ORIGINS:
Raised by her mother, a dark elf, to kill her human father, Noir was not satisfied after she killed him and began a crusade to deal with those evil men the law couldn’t, or wouldn’t touch. Marina and her team are trying to rehabilitate her to direct her skills to less lethal goals.
POWERS/ABILITIES:
Darkness Manipulation: She can control and create darkness making it do her bidding, including firing bolts of darkness, making it solid enough to shield her or simply blocking vision.
Darkness Choke: One of her more used manipulations is to use the darkness as an extension of herself, allowing her to manhandle and choke others with it
Trained Assassin: She has the combat skills and agility of a ninja.
Seeing In The Dark: She can see perfectly, even in pitch blackness.
WEAKNESSES:
Light Sensitivity: As her powers come from darkness, and she’s half dark elf, her eyes are a little sensitive to light, not as much as a true dark elf, but somewhat. It also weakens her dark constructs.
Lost In Darkness: Too much darkness can also leave her powerless (other than her ability to see in the dark) as her manipulations are absorbed by the rest of the darkness.
Does Not Play Well With Others: Her loner attitude means she struggles as part of a team and will not follow orders easily. She struggles to ask for help and will try to be alone as much as possible.
POWER RANKINGS:
Physical Prowess: 7
Energy Projection: 6
Intelligence: 3
Willpower: 5
MAJOR VILLAINS:
Draco Ricci: Her next target, a crime boss that runs his city with an iron hand. Even the police work for him.
Lord Umbros: The head of security in the dark elf world. He is under strict instructions to kill all halflings.
Papa Winter: A shadow man who seems interested in recruiting her to work for him as he makes faustian deals for power.